Kidd the Cheese Monkeys'
I read it twice and finally found it was an interesting article. The author told the readers to think about art on left to right, top to bottom, big and small, and in front of and in back of, they are all connected on the two dimensional plane and 3 dimensions. And I really like the part when discussing the big and small, the author tells a example, pretending you are a farmer and you want a tomato to look huge, you can blow the tomato up until all the space are filled with this tomato, it's interesting that we change the good bigger and then it is hardly to recognize that original looking. Aslo, we never think why we should do something beginning left to right, like when we write some articles or names, it's hard to tell the reason why.
And what I am confused is that in the first part, the author mentioned the enemy, I just felt lost when I finished to read this part, I didn't catch up the author's thought about the enemy, and I don't think it makes any sense.
Hickey The Heresy of Zone defense
I must say I like to read the first paragraph of this article, the reason why is I like watching basketball game especially NBA Final Game. I even searched this video on google, and watched this third quarter, and the author uses this basket ball game to introduce the meaning of the rules, I think people can't be tied by the rules just like when they are creating art, sometimes the rules will hurt people not protect people, things always have two sides and we should know that, once an rule is published, it will face some sacrifice one day.
But there's one thing I can't agree with the author is that every rule in any sports must be clear and observe. Without these rules the game can't go on and the sport will become a chaos. As same as to our laws and rules in our social lives, we must have some rules and laws to keep the balance of the society.
Weschler Why is this man smiling?
When I started to read this article, I found it really interesting to write about the whole process and the problems when creating an digital character by digital animators. From this article, I learnt many knowledge about making an digital
character, for example, how to make the skin looks soft like the real man? There are 44 muscles in a human face and a person can have 5000 facial expressions. How to put the soul into digital animators to make audience can feel their emotions?
I just feel a little confused with one problem, why not change the digital animators to the real person? I know, for the audience, there are more attraction for the digital films than a real person film, but is that the fact that we want to cheat by the digital technology?
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